Designer · Seller · Thinker
On a phone, this is where a doorway appears on your floor and you walk through it into the studio. Here you get the same room in 3D.
Visitors enter through the doorway and walk the room clockwise: the clothing rack by the door, your projects on the navy wall, your writing and the bike by the factory window, your photography, your career down the concrete wall, then the lounge under the Open to Work sign. Every viewing spot stands between the center of the room and its wall, so the lantern, sofa and rack never block the work. Tapping any object walks the visitor to its area.
A Brooklyn loft at night. The light comes from lamps, picture lights and the neon sign, never from overhead. Olive is the accent; rust and walnut keep it warm.
| Zone | Pulls from | Objects |
|---|---|---|
| 01 Product Builder & Designer · navy wall | /work: Case Studies, Digital, Clothing | Just Hair, Gotukang, C.O.T, Prepare App (coming soon), Gaming UI on the back half under picture lights |
| 02 Clothing · navy wall, by the door | /work: Clothing | Painter's Canvas Hoodie and Jersey, Off Duty kit, Green Hoodie, spinning on walnut plinths |
| 03 Thinker · brick wall, left | /writing | Two essay posters over a walnut credenza, rust swivel chair and mushroom lamp, Carbon Cycling bike on the wall |
| 04 Photography · brick wall, right | /photography | New York, Bali and Thailand under picture lights, a walnut ledge with your camera |
| 05 Seller · concrete wall | About: Career History (B2B software roles) | Pillars for BuildingConnected (Autodesk), Bonusly, Bravely, Notion, Cuttable |
| 06 Contact · center lounge | Footer | Olive sofa, checkerboard rug, round table with your card, Open to Work neon |
ar attribute. On Android it opens Scene Viewer; on iPhone it opens Quick Look.